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Ign diablo immortal
Ign diablo immortal










ign diablo immortal

"It doesn’t make sense to me, or really anyone at Blizzard that we would just say ‘Oh! Let’s stop working on these PC games, there’s no future in them.’ That’s not our view at all. So that’s probably the biggest lesson: not double underscoring that piece and taking that for granted.

ign diablo immortal

That doesn’t mean we’re not going to be continuing to make awesome PC games and awesome console games like we have in the past. "I think there’s a tendency to hear, or we didn’t do a good job of articulating ‘look this is a neat thing that we think we can do.’ Or we think that we can bring some of our franchises to the mobile platform and have them be cool, good, Blizzard-quality experiences.

ign diablo immortal

But fundamentally our roots are PC, a strong PC game company, and that’s not going to change. And those have been good things, that I think a lot of people have resonated with. "And in the last few years, we’ve moved Diablo 3 to console, we’ve moved Overwatch to console, we’ve moved Diablo 3 to Switch. Diablo II’s recent resurrection gave the classic title a fresh coat of paint, Diablo IV’s development continues to roll. "We started our journey in ye-olden times as a console company, and then we migrated to PC,” said Brack. Brack addressed fan concerns that, with Diablo Immortal being a mobile game and various PC games moving over to consoles, Blizzard has shifted its focus away from PC.












Ign diablo immortal